Sony Shows New High End ‘XR’ Headset; Twitch Cuts a Third of Staff; Valve-New Guidelines Allow More AI Content in Games; SAG-AFTRA Signs Deal With Studio Setting Terms for AI Voices in Video Games
Posted: January 10, 2024 Filed under: Uncategorized | Tags: Apple, apple-vision-pro, technology, Virtual Reality, VR Leave a commentIn a surprise move on the very day that Apple announced the release date for its Vision Pro headset, Sony unveiled a high end XR headset at CES that rivals the Vision Pro in capabilities and design. According to zdnet.com, the Sony-Siemens headset will be released later in 2024, and have 4K OLED micro displays, and a couple of features Apple’s headset doesn’t have…a flip-up facial interface, allowing a user to quickly switch from using the headset to looking around their real surroundings, then jump back into the VR world. Apple has a high res passthrough that does this to an extent, but you are still looking at your surroundings via cams. In addition, the Sony headset has a pair of wearable controllers…one is a ring and the other is a pointer. These may make gesture reading by the system more precise than just hand motions, as Apple relies on. The Sony rig appears to be more ‘pro’ than Apple’s, in that it seems to be aimed squarely at professionals, developers, and other spending long hours with a headset. No pricing has been revealed yet.
Twitch is laying off over 500 employees, around 35% of the total staff. Theverge.com reports that Twitch had already chopped 400 last spring, as part of cutbacks at parent Amazon. As with that reduction last spring, there are additional layoffs at Amazon. Twitch CEO Dan Clancy wrote in the announcement that Twitch paid out over $1 billion to streamers last year, remarking that “while the Twitch business remains strong, for some time now the organization has been sized based upon where we optimistically expect our business to be in 3 or more years, not where we’re at today.”
Valve has unveiled new rules that will allow the company to add more games with AI content to its Steam platform. Engadget.com says it’s updating its content survey form for developers so that they can give the company a description of how they use artificial intelligence in their games. If they used AI tools to generate art, code, sound or any other kind of content for their title, developers must ensure that they do not include anything illegal or anything that infringes on someone else’s copyright. Valve says it will evaluate each game and check if the developer has submitted truthful information. Valve said it will also be transparent with gamers when it comes with what kind of AI content a developer’s title has by including their disclosure on their Steam store page.
SAG-AFTRA has inked a deal with Replica Studios that sets terms for the use of AI in video games. According to Variety, the terms include informed consent for the use of AI to create digital voice replicas, as well as requirements for the safe storage of digital assets. This was a major issue in the SAG-AFTRA strike that lasted several months. The union’s executive director, Duncan Crabtree-Ireland, said “These are the kind of terms that producers can agree to without disrupting their ability to make content,” Crabtree-Ireland said. “This is an evolutionary step forward. AI technology is not something we can block. It’s not something we can stop. That’s not a tactic or a strategy that’s ever worked for labor in the past.” Really, what members want…and get in this contract is the right to refuse use of a clone of their voice in projects they feel would taint them, informed consent, and to be paid a licensing fee for use of the clone of their voice. The deal does not block studios from training AI to create ‘synthetic’ actors that bear no resemblance to real performers.
I’m Clark Reid and you’re ‘Technified’ for now.
Uber Settlement Keeps Drivers as Contractors; Google I/O Highlights Virtual Reality
Posted: April 22, 2016 Filed under: Uncategorized | Tags: Augmented reality, Google, I/O, Independent contractors, Lyft, Settlement, Tips, Uber, Virtual Reality, VR Leave a commentUber has settled a couple class action suits in California and Massachusetts that will eventually play out 100 million to drivers, but keeps them classified as independent contractors, and not employees. Cnet.com says it will also set up a ‘driver association’ to address driver concerns, and a key point is that Uber won’t be able to terminate drivers at will, and they will have to establish appeals panels for those who feel they have been terminated unfairly. Drivers will also be able to post signs to ask for tips. Lyft has already allowed for driver tipping. They also won’t be allowed to terminate drivers for turning down rides when logged in, which was considered a key issue in considering drivers as employees.
Google I/O is a month away, and much of the schedule has been posted. According to arstechnica.com, a large swath of time will be dedicated to virtual reality talks. VR is an entire content track at I/O this year, with 7 sessions dedicated to virtual or augmented reality…including one called ‘Google’s Vision for VR.’ The keynote for this year’s Google I/O is May 18th at 10am Pacific.
Amazon Prime Adding Monthly Subscriptions; GoPro Rolling Out VR Camera
Posted: April 18, 2016 Filed under: Uncategorized | Tags: Amazon Prime, Facebook, GoPro, GoPro Odyssey, GoPro Omni, Hero4, Monthly subscription, Netflix, Prime Video, Virtual Reality, VR Leave a commentAmazon Prime has been $99, and if you get a lot of stuff from them, it’s a bargain in just the saved shipping, let alone Prime Video. Now, gizmodo.com reports that Amazon is offering Prime for $11 a month, and you can get just Prime Video for $9 a month…undercutting Netflix by a buck. The new pricing is available now.
On the heels of Facebook’s $30,000+ insane virtual reality camera that you’ll have to make yourself, GoPro has launched one you can buy from them for $4999. GoPro’s Omni only has 6 cameras….6 Hero4’s…compared to Facebook’s 17, but GoPro says the rig will capture up to 8K video. It’s available for pre-order at their website now. They have also introduced GoPro VR a website and app for iOS and Android to show off VR content and allow for sharing it. Mashable.com says GoPro will continue to offer its high end 16 camera GoPro Odyssey model for 16 grand.
Samsung Galaxy S7 & S7 Edge Revealed; LG’s Svelte VR Headset
Posted: February 22, 2016 Filed under: Uncategorized | Tags: 360VR, Edge, Galaxy S7, LG, Mobile World Congress, Samsung, Virtual Reality Leave a commentThe long-awaited Samsung Galaxy S7 and S7 Edge were showed off yesterday at Mobile World Congress in Barcelona. Looking great with a premium metal and glass case, the latest Edge has a bigger screen than last year’s S6 at 5.5 inches. The regular S7 has a 5.1 inch Super AMOLED screen. The micro SD slot is back, so you can expand to an insane 200 GB of memory! The upgraded 12 MP camera is almost flush with the back, and shoots 4K video. The S7 has a 3000 mAh battery, and the edge a 3600 mAh power supply. Pre-orders start February 23rd, and they go on sale March 11th in black, gold, wine red, and gray/silver.
LG has showed off their new 360 VR headset, and it’s a pleasant departure from others. Instead of large goggles that hold your smartphone in view, the 360VR looks like an overgrown pair of glasses, something like those telescopic ones you could buy. The smartphone plugs in, and you also jack into it for audio. LG says it simulates a 130 inch TV that’s 2 meters away, with a resolution of 630 ppi. It works with their own 360 cam footage, and also with Google Cardboard content. Pricing and availability to be announced later.
iPhone and Others May Get Sony Dual-Lens Cameras; Google Baking VR Into Android
Posted: February 9, 2016 Filed under: Uncategorized | Tags: Android, Apple, Cardboard, Facebook, iPhone 7, KGI Securities, Oculus, Sansung, Sony, Virtual Reality, VR Leave a commentWe’ve reported earlier that Apple was testing a dual lens camera for the iPhone 7. Highly reliable KGI Securities says the top iPhone 7 will get the next gen camera, which will have dramatically improved image quality and optical zoom, plus other features. Now, macdailynews.com says a Sony report confirms that their dual lens camera system will be out in iPhone and 3 other unnamed smartphones, and they expect it to be widespread by 2017. Other vendors, including the one that supplies 60% of iPhone camera lenses, have sent dual lens camera samples to Apple. It isn’t much of a reach to think that Samsung is one of the 3 makers besides Apple that will bow these vastly improved cameras.
Facebook has Oculus, and we know Apple has a division working on virtual reality. Google has had a VR division too, and now comes word that they…as Apple…are working on more than just a Rift or Gear-like VR headset. Google is reportedly working on Android VR. According to 9to5google.com, Google plans to bake VR software right into Android….where the current Cardboard is just an app. This means latency would be decreased, and users could spend significantly more time in VR without getting queasy. It looks like they and Apple are working towards eventually making VR essentially an operating system. Google may show off it’s latest VR for Android at Google I/O in May.
Apple Next Big Thing- VR; Your Twitter Timeline Isn’t Changing
Posted: February 8, 2016 Filed under: Uncategorized | Tags: Apple, Augmented reality, Chronological, Dual lens camera, iPhone 7, Stanford, Twitter, Virtual Reality, VR Leave a commentEver since Steve Jobs left the mortal world, there’s been fairly continuous hand-wringing about what Apple’s going to do when they run out of his clever ideas. Now, it appears Apple’s next big thing may well be virtual reality. What could be bigger than a powerful computer in your hand? How about dropping you into a totally computer generated world of VR, or assisting you with amazing augmented reality? Business insider.com points out that Cupertino is already staffing up, and that a division has been building VR prototypes for months, and that Apple has purchased at least 4 startups in related tech. Then, there’s the fact that Apple-ites hadn’t set foot in Stanford’s VR lab for 13 years…until lately. Now, they’ve dropped in 3 times in the last 3 months. Finally, think about the dual lens camera Apple has been placing large orders for…as we’ve reported, to go into the iPhone 7. Besides shooting stills and video at the same time, and multi focus adjustable pictures, a dual lens is good for augmented reality.
After a major freakout that Twitter was going to kill the chronological timeline, CEO Jack Dorsey had to come out over the weekend and say ‘it ain’t so.’ Dorsey says such a change was never planned, and in fact Twitter hopes to make your timeline feel more…not less…live. As engadget.com notes, the chronological feed is the feature that separates Twitter from the other social networks…and despite out of order features like ‘while you were away,’ it will continue to be a firehose of breaking news and fresh information.
Virtual Reality Headset from Samsung & Oculus Here; Volvo & Microsoft Team for VR Car Shopping
Posted: November 20, 2015 Filed under: Uncategorized | Tags: Hololens, Microsoft, Netflix, Oculus, Samsung, Virtual Reality, Volvo, VR Leave a commentWe’re about to get a real feel for how fast virtual reality will catch on. Samsung and Facebook’s Oculus VR division are dropping the Gear VR headset for $99.99. Cnet.com notes that it basically lets you strap a samsung smartphone to your head. It debuts with a Netflix app, and over 100 other apps and games, to offer what Oculus is calling ‘bottomless content.’ Apps on the special app store will go for $1.99 to $9.99.
In a more specialized…and maybe long term use of virtual realty…Volvo has partnered with Microsoft on a HoloLens based virtual car shopping experience. Geekwire.com reports they are testing out sitting in your living room, office, or wherever, strapping on the VR headset, and checking out and configuring car models. One touch in midair, and you change the color…another the interior, and so on. You can rotate the model on the table in front of you, then gesture and poof….it’s full size, and sitting on a rotating platform across the room. Volvo expects to have the HoloLens based system available to customers next year.

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